Tuesday, March 15, 2011
Is this zone killy enough for ya?
Well, I have been pretty void of gaming, and of 40k in particular, for quite some time. I have played a few games of Warmachine/Hordes over the winter, but all in all things have been pretty silent one the wargaming front...until now.
You see, I was without a mission, but I have now fully succumb to a new cause: Killzone. This game is definitely more my style, with only a handful of miniatures on the table I can take as little or as long as I want on painting and converting. The game is perfect for someone like myself who loves to paint, but can't seem to stick to a project for any length of time. It also really captures my imagination with the look and visceral style of a terrain filled board. One of my favorite elements of 40k is having models run around on a board littered with terrain. For me nothing really can compare to the image of a city that has become a wazone.
I was inspired by a particular gentleman who's enthusiasm for the game has spilled off on to me, though he just doesn't know it yet. With my love of all things inquisitorial, this seemed like a perfect opportunity for me to create a Deathwatch Kill team. In my excitement I thought it would be appropriate to show a few pictures of my progress. I created a few custom bases for my team, which totaled up to more time basing than I have ever spent before. I am not sure if the bases are quite bright enough to make the black armor really pop. All that is really completed are the bases a few shoulder pads, and I hope that once the black armor is highlighted the detail will appear like magic.
My team is composed of 7 members, all which use the Sternguard Veteran rules as a base.
Sergeant - Ultramarine
Medic - Blood Angel
Heavy Bolter - Space Wolf
Combi-Flamer - Salamander
Combi-Melta - Imperial Fist
Combi-Plasma - Dark Angel
Regular Veteran - Blood Raven
The chapter of the last marine was difficult to pick, Raven Guard would have been a black shoulder pad on black armor, and White Scars is so blah.